Sunday, 27 December 2009

Indira Gandhi International Airport, Delhi, India review


^ The main terminal building.

It's since awhile last time we smell spices in YS. Our only active Indian member in YSP, Sumit had just brings his country's capital, Delhi into the world of YS.

If you downloaded Sumit's previous creation, you'll notice that his scenery is a little bit "Japanish". Not much elevation grid usage, instead, loads of unique ground object fills the airport, but never sacrifice the framerate.

Same thing goes for this scenery. There is only one airport throughout the map, complete with a couple of start position. I start the flight on the first start position, which is for B737 but instead, I start with an ATR-72. The first sight was awesome, right next to my aircraft, a detail Kingfisher's A320 surrounded with ground crews and airport vehicles. Even though they're static, but they didn't spoil the realistic airport ambience.

Taxing down the runway, there are several facilities at distance. One of them is the cargo terminal, with a FedEx MD-11 from TF's aircraft pack. Same as the A320, it is static, absolutely no traffic on this map.


^ Cargo terminal with the FedEx MD-11

At the edge of the runway, there is another huge terminal on the left side. It's the entrance for outsiders to Delhi, this international terminal is represented by 3 747s.


^ The International Terminal

Not much action outside the airport, so I don't find any need to review them.

No doubt, another great scenery from Sumit. It's totally nothing short of detail, but let down by the small scenery size. I heard that Sumit might come up with an India map by combining all of his creation, that's what I'm waiting for.

Pros:
- Details are awesome, especially for the Kingfisher's A320
- Unique facilities and terminal buildings (Thumbs up!)

Cons:
- Where should I fly to?
- Colours are a little bit too sharp (apply on ground object as well)

Suggestion:
- Gimme a destination
- Duller colours will make it looks more realistic. (take a look at Patrick's map)
- How about animating ground crews?

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